Using oddball resolutions like 1280x1024 on a 16:10 montor is going to confuse things as it involves rectangular pixels. I'm going to assume only square pixels, which simplifies the calculations. 16:9 monitors with resolutions like 1920x1080 are a bit less commonly used (more info here: ) Now, most people use widescreen displays at 1680x1050 or 1920x1200 with a 16:10 aspect ratio. When Morrowind was originally released (around 2002), monitors had 4:3 (physical) aspect ratio and Morrowind used 75 degree aspect ratio. What is the ideal FOV for a widescreen display user? Ideally, I maintain that the center of the screen should look exactly like the original Morrowind game and the borders of the screen should merely add additional peripheral details.
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